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Serious games as pedagogical tools: impact on medical learning at the faculty of Fez


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  1. Human Pathology, Biomedicine and Environment, Faculty of Medicine, Pharmacy and Dentistry of Fez Sidi Mohammed Ben Abdellah University, Fez, Morocco.
  2. Higher Institute of Nursing Professions and Health Techniques of Fez, Annex Meknes. Regional Health Directorate., Meknes, Morocco.

  3. Laboratory of Microbial Biotechnology & Bioactive Molecules, Faculty of Sciences and Techniques, Sidi Mohamed Ben Abdellah University, PB 2202, Fez, Morocco.

  4. Laboratory of Health Sciences and Technologies, Higher Institute of Health Sciences, Hassan First University of Settat, Settat, 26000, Morocco.

  5. Sociology and Psychology Laboratory, Faculty of Letters and Human Sciences Dhar El Mehraz, Sidi Mohamed Ben Abdellah University, Fez, Morocco.

Abstract

Improving transfusion safety is a major challenge in medicine, requiring rigorous, diversified training for all those involved in the transfusion chain. Objective: This study aims to evaluate the impact of using simulation-based serious games, in particular a fun card game, on medical students' learning of ABO and RHD compatibility principles, with a focus on their ability to retain and apply this crucial knowledge. A total of 260 health students, who had previously attended a lecture course on transfusion compatibility, took part in this study. An educational card game was introduced to reinforce the concepts covered. Students' performance was measured using pre- and post-tests, guaranteeing participants' anonymity. In addition, a satisfaction questionnaire was distributed to assess student acceptance of this fun learning method. Among the 260 participants, the results showed a significant improvement in knowledge, with the mean score rising from 8.12 ± 3.9 before the intervention to 15.89 after the game (p=0.0001). The majority of students found the approach simple, engaging and enjoyable, which boosted their motivation and involvement. This study demonstrates that the integration of low-cost, interactive simulation-based serious games can not only boost learners' motivation but also significantly improve their mastery of blood transfusion concepts, making learning more structured and memorable.



Keywords: ABO, Blood transfusion, Compatibility, Medical students, RHD, Serious game


How to cite this article:
Vancouver
Benammi D, Bouazzi OE, Massik A, Jaouhar S, Saadi R, Toujami Z, et al. Serious games as pedagogical tools: impact on medical learning at the faculty of Fez. J Adv Pharm Educ Res. 2025;15(3):34-41. https://doi.org/10.51847/Ytbco9uTFf
APA
Benammi, D., Bouazzi, O. E., Massik, A., Jaouhar, S., Saadi, R., Toujami, Z., Rharib, O., & Oumokhtar, B. (2025). Serious games as pedagogical tools: impact on medical learning at the faculty of Fez. Journal of Advanced Pharmacy Education and Research, 15(3), 34-41. https://doi.org/10.51847/Ytbco9uTFf
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