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Development of gaming addiction among orphaned students in the university setting


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  1. Third-year PhD Student, L.N.
  2. Gumilyov Eurasian National University, Astana, Kazakhstan.
  3. Higher School of Pedagogy, Margulan University, Pavlodar, Kazakhstan.
  4. Department of Theoretical and Practical Psychology, Kazakh National Women’s Teacher Training University, Almaty, Kazakhstan.
  5. Committee for Control in the Sphere of Education and Science, L.N.
  6. Department of Information Technology and Statistics, Ural State University of Economics, Yekaterinburg, Russian Federation.
  7. Hamburg University of Technology, Hamburg, Germany.
  8. Department of Psychology, L.N. Educational Program «Pedagogy and Methods of Primary Education», Margulan University, Pavlodar, Kazakhstan


Abstract

To examine the development of gaming addiction among orphaned students and evaluate the effectiveness of the educational process in reducing gaming disorder. The study involved first- to third-year students, including 952 males and 523 females. Assessments took place in first-year groups at the start of the academic year (October) and among first- to third-year students at the end of the year (May). Male students showed a higher prevalence of excessive gaming and spent more time playing than female students. The educational process alone proved insufficient to reduce this habit among males. For females, gaming generally posed no risk. Across all years, the intensity of this habit decreased over time, regardless of gender. To improve the effectiveness of educational programs and promote healthier lifestyles among orphaned students, universities should identify and address individual characteristics of male students and implement preventive measures using modern wellness approaches.



Keywords: Computer games, Wellness, University, Orphaned students, Addiction, Gambling


How to cite this article:
Vancouver
Kasymov E, Zhaparova B, Utepbergenova Z, Shnaider J, Kolyeva N, Shnaider F, et al. Development of gaming addiction among orphaned students in the university setting. J Adv Pharm Educ Res. 2026;16(2):10-6. https://doi.org/10.51847/SufBFmfCLw
APA
Kasymov, E., Zhaparova, B., Utepbergenova, Z., Shnaider, J., Kolyeva, N., Shnaider, F., Mambetalina, A., Ayapbergenova, G., & Akhmuldinova, A. (2026). Development of gaming addiction among orphaned students in the university setting. Journal of Advanced Pharmacy Education and Research, 16(2), 10-16. https://doi.org/10.51847/SufBFmfCLw
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